Colour Blind Features
I'm colorblind. A minor defect for sure but when things in games are color based it gets tough for me. Please take that into consideration as I'm not the only one out there.
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11 May
Thomas Giles (tapgiles)Highlighted comment
They are already looking into making the efficiency view more accessible. There are numbers over each efficiency level already, though they are a bit low-contrast. I think the idea is, they may boost the contrast of those, or have some setting to boost it, to make it more readable. -
24 Jul, '25
Jarvs Tasker AdminI am not colourblind (though this is always subjective) I did however find some colours and odd design choices made no sense too. Using traffic lights is the usual for most games however green and red are always common issues for colourblindness, but this is not the case here - blue is safe, red is bad, so even I found this odd. I then realised its the distinction - things are very similar. The ghost build entities are also too solid for me in that they look almost identical to their built counterparts.
If you switch to power user greyscale mode in windows (a tip for the devs), its far worse, and highlights the issues anyone with any colourblindness may come across - which would be my normal suggestion for avoiding colour issues, so this really points to lack of distinction between buildings as being the true fault, maybe a few icons here and there that are larger would help show the differences in buildings or vast differences in shape. Added transparency for ghost builds may help (o -
29 Jul, '25
Kenneth (Triopticon)Colour blind modes are a must and can be highly frustrating if you have any degree of colour blindness. Shapes, icons and other ledgers/information pills that can assist are a good thing.
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09 Sep, '25
OldboyMillerSuggestion: Associate a name for each colour. Than the name can be used everywhere (tooltip, Dye mixer, painter, module viewer, documentation etc... pretty much what you've started to do. Otherwise it will become almost impossible for people with that disability to play.
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07 May
SergiyI have mild Protanopia type of color blindness. Levels 3,4,5 efficiency are uselessly same for me. Applying symbols to grid (look at shapes 2) or switching to more contrasting colors via a checkbox in Accessibility would go a long way.