Add glass mechanics
Suggestion: "Crystallization" mechanic — an analog of casting for creating solid modules
This mechanic allows players to create unique, indivisible blocks (crystals) through a casting process.
How it works:
1) The player designs a mold-module with a cavity (using cutting, extrusion, or assembly tools).
2) The mold is sent to a special building (e.g., "Foundry" or "Glassworks").
3) A resource (resin, molten glass, polymer) is poured into the mold, consuming materials.
4) The output is a finished crystal block — solid, non-voxel-divisible, with unique properties (strength, transparency, weight).
5) The block can be used in assemblies like a regular module but cannot be modified further with standard tools.
Benefits for the game:
1) Adds a new production cycle: from mold to finished product.
2) Expands creative possibilities — creating complex monolithic parts.
3) Introduces resource economy for casting.
Comments: 2
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24 Feb
BentI've only played the demo, but having finished it and inspected the tech tree, it appears cut, stamp (cut again), paste and paint are the only manufacturing methods? I see the chemical plant, is that only for making new dyes?
Finishing the demo had me wondering if there were other building methods in the works that weren't visible on the tech tree presented in the demo. I find myself wondering if that's really enough. Following that thought process, I saw this suggestion.
Having to build a vessel module to hold and then cook glass is a really interesting twist to me, a natural extension of the current method, but one that lends itself to complications. If the crystal can't be broken, what do you do if you have to build objects around the crystal? Perhaps blocks can be added on, but never cut and removed because that'll also break the crystal? -
11 Mar
CasperovskiiHi, Bent!
I participated in play-test and AFAIK, cut, stamp, assemble and paint are the only manufacturing methods.
> what do you do if you have to build objects around the crystal?
In my vision, you should prepare regural part of object to fit form of the crystal and assmble them together after molding.
Thank you for interesting in my suggestion!
SPOILER WARNING:
There some upgrades for them in tech tree, but nothing new.
Chemical plants is a dye makers, yeah. There is not many colors in game right now.