Factory modeler
Something that would be interesting and helpful is something similar to safisfactory modeler. It would be nice to be able to know exactly what I need especially since some of the goals can be super ressource heavy and complicated. Whether it be in game or a different app I think it would be very helpful to be able to create better plans for how much ressources you need.
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13 Apr
Thomas Giles (tapgiles)I looked this up to see what you mean. The thing is, the game is in figuring out how you want to cut and stamp and assemble the pieces, and there are infinite options in doing that. So to put some kind of solver in the game seems like it would be taking the fun out of it.
Also you can use as many resources as you want, or simply count the number of voxels in a module and only use that amount to be more efficient. It's all up to you.
That "modeller" program seems not to be part of the game either, perhaps for the same reasons. If someone wants to make such a solver separate to the game, all good. I personally don't think the devs should add it right into the game.